Wizards' Rules

Rule 1

"People are Stupid, they believe what they want to believe or what they fear to be true."   (expand)

Rule 2

"The greatest of harm can result from the best intentions. Kindness and good intentions can sometimes lead to horrible things."

Rule 3

"Passion Rules Reason"

Rule 4

"There is magic in the forgiveness you grant, but more so in the forgiveness you receive."   (expand)
Rule 5
 "Mind what people do, not only what they say, for deeds will betray a lie."
Rule 6
"The only sovereign you can allow to rule you is reason "
Rule 7
"Life is the future, not the past "
Rule 8
"Talga Vassternich (Deserve Victory) "
Rule 9
"A contradiction cannot exist in reality. Not in part, nor in whole "

Zeddicus Zu'l Zorander A Wizard of the First Order

"The most important rule there is, the Wizard's sixth Rule"  
"Nothing is ever easy"  

"Like it or not, the aggressor makes the rules.  You must play by them, or you will surely die by them."

 
"Once Lucky, Twice confident & Thrice dead"  

Richard Rahl A War Wizard

"They're either with us or against us"   
"It's better to know the truth than hang hope on lies"  
"Everyone makes mistakes. How a person deals with their mistakes is a mark of their character."  

"We can only be who we are - no more no less"
"Hope is not a strategy"

 

Tenet of the Healers   

"It is a wise man who admits the limits of his knowledge and skill, and that pretending either causes harm"  

various other interesting thoughts and conjectures...

" Given the choice, I would choose to serve one who bears command as a burden, to one who wears the mantle as a right."  General Trimack
" Lust dims thoughts of the consequences."  Shota (the Witch Woman)
"It is not so difficult to melt a man's frown."  Cara  (Mord-Sith)
 "...and drunken prophets are the most dangerous of all. "  Annalina Aldurren (Prelate of the sister of the Light)

 "Sometimes, when people refused to recognize the existence of evil, they found themselves having to face precisely that which they had never been willing to admit existed. "  Verna (Sister of the Light)